Rules

General Rules

 

  1. Use common sense.
  2. If you find yourself using a "loophole" in the rules to your advantage, it is likely you are breaking at least one other rule.
  3. No politics, harassment, sexism, racism, discrimination, bigotry, porn, NSFW content, malicious behavior, etc.
  4. Crossfire is counted as RDM.
  5. Spawn is a neutral zone; there's no active roleplay or building allowed.
  6. Running into spawn to avoid any roleplay situation is considered FailRP.
  7. No class can /advert murder or /advert counter.
  8. No propspam, propminge, propsurf, propclimb, propblock, bodyblock etc.
  9. Do not FailRP and/or FearRP.
    *FearRP is doing something roleplay wise out of fear. (e.g. someone is pointing a gun at you, you are not allowed to take out a weapon or run away). *FailRP is doing something against the rules or your job rules/description.
  10. Voice-changers aren't allowed.
  11. No mass RPbinds, all binds must specify one action, you cannot bind test too.
  12. Only Kidnappers can kidnap, no other class can. (Exceptions may apply for custom jobs)
  13. Self supplying weapons by spawning as a job with a desired weapon and dropping it is considered FailRP.
  14. Do not bait and or scam players. (In-game, Donation wise)
  15. Do Not meta game. (Using out of character info to benefit you in game)
  16. Warnings have to be spaced 5 seconds apart, and you must do a minimum of 3 warnings prior to taking action. (Exceptions may apply)
  17. If you have a custom job, and have it in your description that you can role play as PD. You must put "PD" in front of your JOB name. (Must advert that you are now PD as well)
  18. Do not steal, move, or pocket somebody's tip jar.
  19. Do not use entites to kill or destroy the property of players  *Printers etc*
  20. You must have permisson to assist raids or any criminal activity before you do so. Just because you know someone doesn't make it alright to tag along and assist.
  21. Do not spam cameras, buttons, doors, chat, etc.
  22. Climb Swep punches are KOS after 2 warnings.(3 sec inbetween each.)
  23. The Court-Yard being once you exit the gate leading from the prison to it.
  24. You cannot block off any major walkway (tollbooth base etc) this is punishable with failrp.
  25. Mic Spamming will not be tolerated and you will be punished. (Playing music through your mic is considered mic spam.Excludes Hobos.)
  26. You cannot profit off of the server (i.e. Charging people to be on your custom class, selling in game money for irl money etc..)
  27. There is to be no time farming players or staff afk'ing longer then 45 mins will be kicked
  28. Targetting players in anyway is failrp
  29. No moving/destroying Radios/Gun Shops
  30. Spamming Infinite Ammo excessivly is not allowed.
  31. PD may not extend kos lines, or add kos rules to PD areas.
  32. No Radios in public(Hobo's, and Gun Dealers are exempted.)
  33. If taxes exceed more than 30 percent, you may KOS the warden (Criminal jobs only).
  34. Only fight Managers can host fight clubs.(Exception of CCs with fight manager)
  35. Hobos are only allowed to mic spam if using stage.(No Earrape , Racist Songs)

Basing Rules

* Applicable to RP-Only

* Not Applicable to RP-Only

  1. Individuals or groups may own one building and must own every door in that building; if a situation occurs where more than one person owns doors in a building, whoever owns the "front-doors" gains ownership of the building.* 
  2. Your base has to be clear and concise.
    • No collided props, invisible props,One way props of anykinds not allowed. glow/flickering material(You may have no collide props if you are a Hobo w/out contraband*
    • You cannot force players to crouch, jump, or climb into your base (This includes world ladders).*
    • You may only shoot out of shooting windows, not one way props. *
    • Only use materials that are easy on the eyes or transparent. Be fair or donít use them at all. *
    • No traps, or mazes. This includes designs inhibiting the use of a fading door bomb (Floor falling out from under raiders, ramp only accessible with keypad cracker).*
    • No builds that inhibit players walking/running speed. *
  3. No roof bases unless it is accessable.*
  4. You may have a KOS line + sign outside the entrance of your base. It must be noticeable. No tiny letters or hard to see colors. (Keep KOS reasons reasonable. no KOS **** cause I don't like him, etc)*
  5. You cannot kill someone for having a weapon out far from your base the weapons out only exitst near your kos line.
  6. You cannot have a KOS line with your base if there is nothing of value inside(exceptions: Gun Dealers)
  7. You may only have four fading doors TOTAL per base.*
    • You can have one keypad/button to open a fading door and one on the opposing side to get out. Minimum 8 seconds opening time and no delay allowed.*
    • You may not have fake/hidden keypads/buttons. Keypads/buttons must be placed next to the prop they open.*
    • Must be a solid prop that disappears completely when open.*
  8. Shooting windows must be on the same level for both parties showing shoulders and above. The window must be controlled by a button or keypad. (NO HEIGHT ADVANTAGE) *
    • Must be a solid prop that has a transparent material which disappears completely when open
  9. You may not build while being raided
  10. No mega-basing / bases that extend unnecessarily past your sidewalk and/or upwards. (Exceptions apply see below)
  11. Gangs (Bloods, Crips) May take over cellblocks, this includes the two small cell blocks, showers, cafeteria, and isolation.
  12. Only gun dealers can build in the gun shops.
  13. You cannot base in the vents, even with build anywhere.
  14. Build anywhere and Gangs are allowed to base in the Shower & Cafeteria
  15. Crips and Bloods may not extend their bases past their cellblocks.(Must build within them.)
  16. Between fading doors they must be able to fit 2 or more players minimum shoulder to shoulder side to side.
  17. Text screens must be font size 40 plus.
  18. No one is allowed to build inside the casino at all even with build anywhere.
  19. ONLY Fight manger can build in the fight arena.
  20. Prison hobos cannot block off bases and cannot be too large
  21. If the owner or co owner of a base places SLAMS on their base and it kills players near the base, it cannot be considered RDM, for it is a defensive measure triggered by offenders

Escaping/Break in Rules

Escaping Rules

  1. You must /advert escape before killing guards on sight and before you cross any KOS lines. You must also /advert escape prior to climbing the courtyard walls.
  2. There is a 15 minute cooldown in between each advert.
  3. Once adverted you have to actively escape (Do not wait for more guards to come so you can kill them).
  4. Escape and escape assist are on the same cooldown!

Break in Rules

  1. You must /advert Break-in before killing any guards.
  2. There is a 15 minute cooldown in between each advert.
  3. Once adverted you have to actively Break-in.
  4. Break-in and break-in assist are on the same cooldown!

Hit, Kidnap, Mugging, and Pick-Pocketing rules.

Hit Rules

  • Do not advert Hits accepted/completed.
  • Do not repeatedly target players. Try to roleplay things out!  
  • Random hits are allowed.
  • If you were the victim of a hit, you may return to where you were killed, but may not enact revenge kill.
  • Max hit price is 15k (/hitprice)

Kidnap Rules

  • Give a advert chat message that the player is being kidnapped.
  • You may kidnap one player per 8 minutes, and can hold them hostage for 15 minutes.
  • You must wait 20 minutes before kidnapping the same player again.
  • You must follow the kidnapper's demands, and do what they say; however role-playing out the situation in your own way is okay too.
  • The maximum ransom is $50,000.
  • Do not attach players to props, high walls, or ceilings.
  • Do not bring PD outside after they are kidnapped.
  • Do not bring any civilians inside the prison after they are kidnapped.
  • If you manage to free yourself/get freed by someone else you may try and kill your kidnapper(s).
  • Hitting people in the back with the baton randomley is FailRP
  • Knocking someone out and throwing them inside someones base is FailRP.

Mugging Rules

  • Give a advert chat message that the player is being mugged, with a maximum amount of 10k
  • You may mug one player per 10 minutes, and you must give that player 10 seconds minimum to drop the money.
  • You canít mug someone with a gun out (FailRP)
  • You canít pull a gun while getting mugged (FearRP)
  • You must let the player go if they comply with your demands and give you the money.
  • You may not revenge-kill a player after you have been mugged, but you can report them to the police.
  • No mugging hobos, pets, and PD

Pick-Pocketing Rules

  • No pick-pocketing hobos, pets, or PD
  • No pick-pocketing players in spawn or that are AFK
  • You must /advert pickpocket cooldown is 5 minutes
  • If you are caught pickpocketing you are KOS to the person who is being pickpocketed.

Raiding Rules

Classes that cannot raid (See below for exceptions)

Guards (Unless granted a warrant)

Fight Manager

Immigrant's

Prison Fighter

Gun/Vape Dealers

Pets

Cinema Owner

Janitor

Prison Assassin

BodyGuards

Hobo

Medic

Miner

Moonshine Distiller

 

  1. You cannot raid RP bases, hobos, medic stations, gun shops, etc. (If a RP base has contraband like, printers, bitcoin etc, they are raidable)
  2. You must be on a building's property to initiate a raid, no long range raiding (Do not raid from inside the base)
  3. No fading door abuse - you must use your keypad to enter your base during a raid.
  4. You cannot camp a base, get in and get out; nor may you raid a base which clearly has nothing of value. 
  5. You may only raid with your squad or base members.
  6. You and your party must wait 15 minutes to raid another base or 30 to raid the same one.
  7. Defenders who died may return after 5 minutes of death.
  8. During a raid, raiders must try to only harm those who own the doors to the base. 
  9. Raids may last up to 15 minutes, or until each member of the raiding party dies
  10. You may not raid bases that have a building sign.
  11. You cannot lockpick fading doors
  12. Calling Raid KOS All Near or any variation of wording is not allowed. You are only allowed to kill people that are part of the base, org members, or people interfering.
  13. Do not grenade spam.

PD Raids

  • Police department raids must be called from the outside of PD.
  • PD Raids may last up to 6 minutes, however if you are a Prison Robber and your goal is to break into the armory and steal shipments, you have an additional 5 minutes to steal what you need. If PD is coming back and interfering with your raid, you may kill them. But, you can not leave the PD to kill other PD. 
  • Dont be hungry to kill PD, its obvious.
  • 30 minute universal cooldown on PD raids after someone already has. *If i raid PD and im done, nobody else can raid it for another 30 minutes*
  • Random people cannot join or assist your PD raid, if it was not planned before hand.
  • Only classes allowed to raid PD are as listed: Prison Robber, CC's that allow it, Rebel leader, Elite/non-Elite prison thief. (See specific class and PD raiding rules)

Tower Raids

  • Tower raids must be called from the outside of Tower.
  • Tower Raids may last up to 10 minutes
  • Don't be hungry to kill PD, its obvious.
  • 30 minute universal cooldown on Tower raids after someone already has. *If i raid the tower and im done, nobody else can raid it for another 30 minutes*
  • Random people cannot join or assist your Tower raid, if it was not planned before hand.
  • Only classes allowed to raid Tower are as listed: Prison Robber, CC's that allow it, Rebel leader, Elite/non-Elite prison thief. (See specific class and Tower raiding rules)

Specific Job Rules

1. (Trashman,Janitors) may enter CO only area's purely to conduct their cleaning buisness and nothing more.

2. Trashmen may exit the prison to clean trash outside.

3. (Trashman,Janitors) may use weapons but only in self defense.

4. (Trashman,Janitors) You cannot raid or mug

5. Doing illegal things like drugs or buying weapons can land you back as an inmate. (/demote)

6. Stealing others trash money is not allowed.

7. (Prison Assassin, Guard Assassin) Assassination cooldown is 15 minutes.

8. (Miner) AFK Farming is not allowed. It can result in a kick, ban, and or your money being reset depending on the number of times you've commited the offense and the severity of it.

9. (Warden, Warden's Daughter) May only use Knives,Pistols, SMGs, and ARs.

10. Prison Pet - Can build roleplay homes such as shelters but cannot own doors.

11. Miners can only build in the mines as long as it doesn't block any ores.(mega base is not allowed).Miners cannot own doors , bitcoin machines , printers, etc.

12. Prison Assassins CANNOT Assassinate Guards. Guard Assassins CANNOT Assassinate Prisoners.

13. Only the Fight Manager may build in the fight arena.

14. (Trashman, Moonshine) May leave the Prison

Squad Rules

  1. Squad members are not allowed to raid, kidnap, mug, assassinate, or steal from each other. This is considered FailRP.
  2. Killing an Squad member is considered FailRP/RDM. (Exceptions apply if PD vs Prisoner. Ex: Killing a PD Organization member while PD Raiding)
  3. When basing with Squad members you must still add them to the doors for them to be allowed to build inside the base or defend it.
  4. Even if you are allied with another Squad, you are not permitted to kill anyone who kills them or raids their base. You are strictly just allies which means you will not attack them and they wont attack you.

Printer/Bitcoin Rules

  1. PD cannot own Printers and or Bitcoin (Applies to Warden and his Daughter)
  2. If non-VIP, you may not buy, sell, or use VIP printers (Unless you raided a base, and took the printer).
  3. Only classes that can raid may steal printers/bitcoin miners
  4. You must own a base to use Printers/Bitcoins.

Rioting Rules

  1. The only job that can call a riot is the Rebel Leader.
  2. In order to declare a riot, you must have 2 Rebels and 1 Rebel Leader. You all must /advert riot or /advert riot assist at the same time.
  3. Upon being killed, you must wait in spawn until the riot ends.
  4. A riot may last up to 1 minute.
  5. When the riot ends, the party must wait an additional 25 minutes before Rioting again.
  6. Rioters can ONLY kill prison staff, nobody else.

Lockdown Rules

  1. You must advert the reason for the lockdown before starting it.(If you dont, it is fail rp and you will be jailed)
  2. PD may arrest you without adverting during a lockdown.
  3. If a prisoner resists they must be warned twice via advert before they are KOS.
  4. Lockdowns may last up to 10 minutes with a hour cooldown.

Prison Staff Rules

  1. Team-Killing is strictly prohibited regardless of reason.
  2. As Prison Staff, it is strictly prohibited to go outside of the prison (Prison Hunter Exempted)
  3. You must /advert Arrest before arresting a convict. (Kidnapping rules apply to both parties)
  4. As Prison Staff, it is forbidden to side with criminals (Corrupt Guard Exempted)
  5. It is considered FailRP to let prisoners outside of the prison(Corrupt Guard Exempted)
  6. You may block both exits to the prison but you must have a fading door + keycard scanner
  7. You may place up to 4 fading doors inside the PD
  8. You may place up to 4 fading doors inside the courtyard
  9. The PD basement is part of the PD
  10. Prison Staff are allowed to break NLR during PD Raids, Isloation Take overs, and Escapes.
  11. You may warn people to put their guns away if they have them out in public, but you must /advert warn them to put it away( 2 warnings , 5 seconds apart before arresting)
  12. NLR applies to warrant raids.
  13. Captains order is final, the hierarchy of ranks is realistic.
  14. Any sort of crime, that is not yet gone violent or threatening, must be attempted to be arrested before using lethal force.
  15. If your CC is capable of working with PD you must have "PD" in your job title.
  16. PD may only prop block the catwalk to PD and the Basement PD.
  17. Warden may only request 1 execution from each Executioner every 5 minutes. (10 if same prisoner)
  18. PD may use sound as a reason to raid 
  19. Each Rank has a unique set of rules/tasks. View job description.

Custom Job Rules

*YOU MAY NOT SELL YOURE CUSTOM CLASS SPOTS TO ANYONE FOR PERSONAL BENEFIT, YOU MUST MAKE A PAYMENT TO THE SERVER* 

Global Rules: As a CC owner you cannot give out Sticky Grenades, Slams etc.

Terrorist:

  1. Terrorist is a raiding class.
  2. Terrorists can /advert ALLAHU AKBAR, which will act as an assassination and allow them to kill one player of their desire.
  3. Terrorists may /advert riot to simulate terror, the riot will be just like a regular riot.
  4. can base

Pro Assassinator:

  1. Can Assassinate 1 Person. (/advert assassinate/your assassinate has to be close)
  2. You may only Assassinate every 15 Minutes.
  3. Allowed to build,and they can base (e.g Buy door)
  4. Can take any printer/printers.
  5. can base
  6. Can call riots to help your rebel leaders and there team. (Cool Down 15 Minutes)

 
Osama Bin Laden:

  1. Also has the ability to call assassinate, cool down is 15 min. (Can kill one person of their choice)
  2. They can also mug and raid.(The default cool down time applies)
  3. You may build anywhere in the prison
  4. can base

Dank Memes:

  1. You are the degenerate of the server.
  2. You can call assassination every 15 minutes.
  3. can base
  4. You can raid and mug.
  5. You can advert kidnap every 15 minutes.
  6. You can build anywhere.

Abbott:

  1. Can raid, mug, and/or escape.
  2. Can call asassination every 15 minutes

The Man:

  1. Can raid, mug, and/or escape.
  2. can base
  3. Can call assassination every 15 minutes.
  4. Can build anywhere

Russian Mafia Member:

  1. Can advert assassination every 15 minutes.
  2. Can raid, mug, and/or escape.
  3. can base

Mr Mike:

  1. Can raid, mug, and/or escape.
  2. Can build in courtyard.
  3. can base
  4. Hung Lo the best CM

Master Theif:

  1. Can raid, mug, and/or escape.
  2. Can build anywhere.
  3. Can base
  4. Can advert assassination every 15 mintes.

Furry God:

  1. Can raid, mug, and/or escape.
  2. Can advert assassination every 15 minutes.
  3. Can kidnap.
  4. Can base

Your Mother:

  1. Can raid, mug, and/or escape.
  2. Can advert assassination every 15 minutes.
  3. Can kidnap.
  4. Can Base

Skeletor:

  1. Can advert assassination every 15 minutes.
  2. Allowed to escape.
  3. Can Base

Mental Psycho

  1. Can advert Assassination every 15 minutes
  2. Can do all things prisoner do.
  3. Can Base

DASH:     

  1. Can advert Assassination every 15 minutes.
  2. Can raid, mug, and/or escape.
  3. Can base

Hellraiser:

  1. Can raid, mug, and/or escape.
  2. Can build anywhere.
  3. Can base
  4. Can advert Assassination every 10 minutes.
  5. Can advert Guard Assassination every 15 minutes.

Zombie: 

  1. Can /advert assassination every 15 minutes.
  2. Can raid, mug, and escape.
  3. Can base
  4. Can build anywhere.

Wilfred DingleFag:

  1. Can mug and raid.
  2. Can base
  3. Can assassinate people every 15 minutes.
  4. Can take orders from the Warden/PD if needed.

Black Jiggabo Slave:

  1. Can raid the PD.
  2. Can raid bases.
  3. Can base
  4. Can kidnap.
  5. Can pick pocket. 
  6. Can advert assassination ever 15 minutes.

Officer Doofy:

  1. Part of the PD
  2. You are a retarded cop

Prison Mastermind:

1.Nothing

Reincarnated Hitler:

  1. Can advert assasination every 10 minutes.
  2. Can advert sock every 10 minutes. (Allows you to punch 1 player to death with a 10 minute cooldown)
  3. Can Base

Welfred JiggerNigger:

  1. Is a corrupt officer
  2. Can mug, raid, and escape.
  3. Can advert assassinate every 15 minutes.

Serial Killer:

  1. Can only change job name every 15 minutes.
  2. Exempt from all laws.
  3. Can assassinate every 15 minutes.
  4. Allowed to riot with rebels.
  5. You can escape.
  6. You can raid.
  7. You can mug.
  8. You can build anywhere.
  9. You can break in.
  10. Can call guard assassination every 10 minutes.
  11. Allowed to base. (e.g buy a door)

LunchRoom:

  1. Can raid, mug, and escape.
  2. Can advert assassination every 15 minutes.
  3. Can build anywhere in the prison.
  4. Allowed to riot with rebels.
  5. Can base
  6. Allowed to base. (e.g buy a door)

Schizophrenic Nazi:

  1. Can raid, mug, and escape.
  2. Can base (e.g buy a door).
  3. Can base
  4. Can raid PD.
  5. Can kidnap with a 5 minute cooldown.
  6. Can assassinate every 15 minutes.
  7. May build anywhere 

Skely

  1. Can Raid and escape
  2. Can Base
  3. Can Kidnap
  4. Can Assassinate ever 15 minutes

Worldly Angel of Doom

  1. Can base anywhere
  2. Can advert assassination every 15 minutes
  3. Can Mug, Kidnap, Raid, Escape

Spec Ops

  1. Can raid, mug, and/or escape.
  2. Can build anywhere/Base anywhere.
  3. Can advert Assassination every 10 minutes.
  4. Can kidnap with a 5 minute cooldown.
  5. Can Isolation/Cellblock Take over.
  6. Can Guard Assassin every 10 minutes.
  7. Can take place in (or be paid) to participate in Rebel Riots, Gang wars, and Police Raids.
  8. Can be paid to be somebody's BodyGuard/BaseGuard

Predator

  1. Can Mug,Raid,Escape
  2. can assasinate (15m cool)
  3. Is allowed to build anywhere

 

Klansman

  1. Can raid, mug, and/or escape.
  2. Can build anywhere.
  3. Can advert Assassination every 15 minutes.
  4. Can advert Iso Takeover
  5. Can advert kidnap every 15 minutes

GIGN Commander

  1. Can advert assassination every 15 minutes
  2. Can advert kidnap every 15 minutes
  3. Can raid, pd raid, tower raid, mug, and escape
  4. Can build anywhere

Skeleton

1. can Raid

2. can pd raid

3. Can escape/breakin

4. can mug

5. Can Assassinate

6. Build Anywhere

7. work for pd

Biohazard Containment
1. Can raid
2. Can kidnap 
3. Fight managment 
4. Can PD raid
5. Can build anywhere
6. Can become PD
7. Can be weed dealer

Door Goblin

1.Can Raid

2.Can Mug

3.Can Kidnap

4.Can work with PD

5.Can Assassinate 

6.Can Build Anywhere

7.Can Escape

 

 

 

 

 

 

 


 

DDG Staff Rules

Staff Rules:

1. Common sense. Use your brain before doing things you might regret.

2. What a Super-Admin+ says is what they say and you must deal with it. They have the final say.

3. Punishments depending on what they did. Verbal Warn,Jail,Kick,Ban. If they are mass RDMING then simply just jail them and issue a 5 day ban. If you are a t-mod or moderator ask an admin to ban the steamid.

4. Do not kick for unreasonable reasons. ex: if someone crossfires 2 people then simply jail them for 4 minutes if it was a honest mistake.

5. Do NOT noclip while RPING (Unless dealing with a current sit). [1st offense suspension, 2nd offense demotion.]

6. NEVER duplicate someone's creation without their permission.

7. If you have god mode while in a raid/RP it is an instant demote.

8. Be sure you read all of the rules and you understand them.

9. Be a role model and act MATURE.

10. Never materialize yourself or others.

13. Never go on admin-mode (Unless taking sits) while rping (Instant Demote)

14. Always be patient during admin sits. We know people can drive you crazy but a good staff member would stay calm. (Do not call players any rude or disrespectful words no matter what they say!)

15. Always try to have a "Good Image" with the players! You want to be known on the server as a good staff member.

16. Asking for a promotion will only lower your chances of getting what you want/deserve.

17. Do not kick or ban yourself, this will result in a punishment.

18. If you are Mod you can only ban for a max of 2 days

19. If you are caught connecting and disconnecting just to keep your Last Connect below 5 days it will be a demotion.

20. Stun-Sticks are only to used to move people/free people from positions.(No stun sticking people randomly.)

Punishments and Ban Times

 *If you are jailing for an attempted rule break do half of the jail sentence (RDMx1 is 3 mins so ARDMx1 is 2 mins)

1. RDMx1 = 3 min jail or warn(at staffs discretion) || RDMx2 = Kick (Unless it was an honest mistake, then jail for another 3 min) || RDMx3 = MRDM 5 day ban (If you are T-Mod then jail them and have someone ban them, if you are Mod then ban for 2 days and ask an admin+ to update it)

2. NitRP 1st offense = 6 hour ban || NitRP 2nd offense = 2 day ban || NitRP 3rd offense = 5 day ban || NitRP 4th offense = Perm ban 

3. RDAx1 = 4 mins or warn(at staffs discretion) || RDAx2 = 8 mins || RDAx3 = Kick || RDAx4 = 6 hour ban

4. NLR 1st offense = 4 min jail || NLR 2nd offense = 8 min jail || NLR 3rd offense = 6 hour ban

5. Fail RP 1st offense = 4 min jail or warn(at staffs discretion) || Fail RP 2nd offense = 8 min jail || Fail RP 3rd offense = 6 hour ban 

6. Breaking Base Rules 1st offense = Removal + 3 min jail || Breaking Base Rules 2nd offense = Kick || Breaking Base Rules 3rd offense = 3 hour ban

7. Breaking Prop Rules 1st offense = Removal + Warning || Breaking Prop Rules 2nd offense = Removal + 4 min jail || Breaking Prop Rules 3rd offense = Kick || Breaking Prop Rules 4th offense = 6 hour ban

8. Mic Spam or racism 1st offense = Warning to stop || Mic Spam or racism 2nd offense = 3 min gag || Mic spam or racism 3rd offense = 5 min gag || Mic spam or racism 4th offense = Kick || Mic spam or racism 5th offense = 6 hour ban

9. Racism in chat 1st offense = Warning || Racism in chat 2nd offense = 3 min mute || Racism in chat 3rd offense = 5 min mute || Racism in chat 4th offense = 6 hour ban || Racism in chat 5th offense = 2 day ban

10. Minge 1st offense = Warning || Minge 2nd offense = 6 hour ban || Minge 3rd offense = 2 day ban || Minge 4th offense = 5 day ban || Minge 5th offense = Perma ban

11. Anything else = Warning // 4 Min Jail // 8 Min Jail // Kick // 6 hour ban

12. Prop Spamming 1st offense = Kick || Prop Spamming 2nd offense = 6 hour ban || Prop Spamming 3rd offense = Perma Ban

13. Grapping Hook Spam = Warning // Kick // 1 Day Ban

14. Leaving To Avoid Punishment = 6 Hour Ban

15. Hacking- Permanent Ban

16. Exploiting- Permanent Ban

17. Scamming - Permanent Ban

18. Joining back on the server on a ALT ACCOUNT - Permanent Ban on all Accounts

Job Descriptions

General Rules

  1. Use common sense.
  2. Hacking is Prohibited. 
  3. If you find yourself using a "loophole" in the rules to your advantage, it is likely you are breaking at least one other rule.
  4. No politics, harassment, sexism, racism, discrimination, bigotry, etc. (Expection is voice)
  5. Running into spawn to avoid any roleplay situation is considered FailRP.
  6. No propspam, propminge, propsurf, propclimb, propblock, bodyblock etc.
  7. Do not bait and or scam players. (In-game, Donation wise)
  8. Do Not meta game. (Using out of character info to benefit you in game)
  9. Do not use entites to kill or destroy the property of players.
  10. Do not spam cameras, buttons, doors, chat, etc.
  11. You cannot block off any major walkway.
  12. Mic Spamming will not be tolerated.
  13. You cannot profit off of the server (Selling in game money for irl money etc)
  14. PD may not extend kos lines, or add kos rules to PD areas.
  15. You CANNOT hold a player kidnapped for more than 15 minutes.
  16. There are no cooldowns for raids, kidnapping, mugging, etc.
  17. You are NOT allowed to Carjack Police Vehicles

Adverting Rules

  1. Adverting is not used on this server.
  2. Do not advert for raids, mugs, kidnaps etc
  3. Always remember excessively doing these things may get the police on you.

Main City Rules

  1. The DOWNTOWN area is considered a NETURAL ZONE, Killing, Mugging, Kidnapping etc is prohibited. (Exeception is Raids)
  2. If you have weapons out in the Downtown area you are considered AOS. (Unless the Mayor states otherwise)
  3. Gangs cannot start conflicts in the Netural Zone (Exeception is raids)
  4. Police are considered immune in the Netural Zone you are not allowed to kill them without a very good reason.
  5. You cannot drive over the speed of 35 MPH
  6. As a pedestrain you must use the side walks, do not walk in the streets.

Government Rules

1. Patrol Officer

  • Listen to your superiors
  • Always Arrest first If they do not comply you may KOS them.
  • You may patrol the streets, and perform traffic stops.
  • You must keep the peace in the Downtown area
  • You are NOT allowed to setup roadblocks, unless you are trying to capture a wanted criminal

2. S.W.A.T

  • You may Patrol as S.W.A.T but cannot perform traffic stops.
  • You are the backbone of Police Raids
  • You can deal with Jewlery Raids and Hostage Situations.
  • You are NOT allowed to setup roadblocks, unless you are trying to capture a wanted criminal

3. Police Sniper

  • You may Patrol as Sniper but cannot perform traffic stops.
  • During Police Raids you are to be as overwatch
  • You are to act as the Mayor bodyguards
  • You are NOT allowed to setup roadblocks, unless you are trying to capture a wanted criminal

4. Police Medic

  • You are to assist in Traffic stops done by Patrol Officers
  • Your main job is to provide medical assistance
  • Attach yourself to other Police members
  • You are NOT allowed to setup roadblocks, unless you are trying to capture a wanted criminal

RDM Rules

  1. RDM is considered Murder you are allowed to kill someone without good reason, but it is HIGHLY DISCOURAGED.
  2. If you are caught to be a murderer you are AOS and the Police will hunt you down.
  3. You cannot Mass RDM, 3+ kills in quick seccusion. (Expections are raids)
  4. You CANNOT target a player or groups of players kill them excessively (Exepection is rival Gangs)
  5. You cannot kill members of the Police force without a good reason
  6. And Police are not allowed to kill other players with a good reason.

Vehicle DM

  1. You may run over people if they are standing in the road
  2. You may NOT run people over if they are not standing in the road (Sidewalks, Grass ETC)

Raiding Rules

  1. You CANNOT raid a base back to back this counts are targeting.
  2. No fading door abuse - you must use your keypad to enter your base during a raid.
  3. If raiding as a group they must be in the same Gang as you.
  4. During a raid you may only kill the defenders and any other players the interfer (Admin discretion)
  5. Do not prolong a raid (Admin discretion)
  6. You may not raid a base with a building sign.
  7. You may not raid a base that clearly has no valueables.
  8. You cannot lockpick fading doors.
  9. As a Raider or Defender you CANNOT come back to the raid after death.
  10. You may not raid a base that has been raided recently (10 minutes)

NLR/MetaGaming Rules

  1. You cannot use OOC character info to benefit you in-game
  2. If you are murdered you cannot call 911 a witness may.
  3. MetaGaming is not allowed when calling 911
  4. You cannot return to the site of you death to have revenge on your killer.
  5. Police cannot return to a site of crime after they have been killed (Raids etc)
  6. NLR (New Life Rule) if you die all information you know previously is wiped from your mind.

Mugging/Kidnapping Rules

  1. You may not target a player or group of players and constantly Mug/Kidnap them (Exepection is rival Gangs)
  2. All members of the PD are immune from Mugs/Kidnaps (Exepection below)
  3. The Mayor may be kidnapped and held for ransome but, may not be mugged.
  4. While Kidnapped you CANNOT call for 911

Basing Rules

  1. Individuals or groups may own one building and must own every door in that building; if a situation occurs where more than one person owns doors in a building, whoever owns the "front-doors" gains ownership of the building.
  2. Your base has to be clear and concise.
    • No collided props, invisible props,One way props of anykinds not allowed. glow/flickering material
    • You cannot force players to crouch, jump, or climb into your base
    • You may only shoot out of shooting windows, not one way props.
    • Only use materials that are easy on the eyes or transparent. Be fair or donít use them at all.
    • No traps, or mazes. This includes designs inhibiting the use of a fading door bomb (Floor falling out from under raiders, ramp only accessible with keypad cracker).
    • No builds that inhibit players walking/running speed.
  3. No roof bases unless it is accessable.
  4. You may have a KOS line + sign outside the entrance of your base. It must be noticeable. No tiny letters or hard to see colors. (Keep KOS reasons reasonable)
  5. You may only have 6 fading doors TOTAL per base.
    • You can have one keypad/button to open a fading door and one on the opposing side to get out. Minimum 8 seconds opening time and no delay allowed.
    • You may not have fake/hidden keypads/buttons. Keypads/buttons must be placed next to the prop they open.
    • Must be a solid prop that disappears completely when open.
  6. Shooting windows must be on the same level for both parties showing shoulders and above. The window must be controlled by a button or keypad.
    • Must be a solid prop that has a transparent material which disappears completely when open
  7. You may not build while being raided
  8. Between fading doors they must be able to fit 2 or more players minimum.

DDG Staff Rules

Staff Rules:

1. Common sense. Use your brain before doing things you might regret.

2. What a Super-Admin+ says is what they say and you must deal with it. They have the final say.

3. Punishments depending on what they did. Verbal Warn,Jail,Kick,Ban. If they are mass RDMING then simply just jail them and issue a 5 day ban. If you are a t-mod or moderator ask an admin to ban the steamid.

4. Do not kick for unreasonable reasons. ex: if someone crossfires 2 people then simply jail them for 4 minutes if it was a honest mistake.

5. Do NOT noclip while RPING (Unless dealing with a current sit). [1st offense suspension, 2nd offense demotion.]

6. NEVER duplicate someone's creation without their permission.

7. If you have god mode while in a raid/RP it is an instant demote.

8. Be sure you read all of the rules and you understand them.

9. Be a role model and act MATURE.

10. Never materialize yourself or others.

13. Never go on admin-mode (Unless taking sits) while rping (Instant Demote)

14. Always be patient during admin sits. We know people can drive you crazy but a good staff member would stay calm. (Do not call players any rude or disrespectful words no matter what they say!)

15. Always try to have a "Good Image" with the players! You want to be known on the server as a good staff member.

16. Asking for a promotion will only lower your chances of getting what you want/deserve.

17. Do not kick or ban yourself, this will result in a punishment.

18. If you are Mod you can only ban for a max of 2 days

19. If you are caught connecting and disconnecting just to keep your Last Connect below 5 days it will be a demotion.

20. Stun-Sticks are only to used to move people/free people from positions.(No stun sticking people randomly.)

Punishments and Ban Times

 *If you are jailing for an attempted rule break do half of the jail sentence (RDMx1 is 3 mins so ARDMx1 is 2 mins)

1. RDMx1 = 3 min jail or warn(at staffs discretion) || RDMx2 = Kick (Unless it was an honest mistake, then jail for another 3 min) || RDMx3 = MRDM 5 day ban (If you are T-Mod then jail them and have someone ban them, if you are Mod then ban for 2 days and ask an admin+ to update it)

2. NitRP 1st offense = 6 hour ban || NitRP 2nd offense = 2 day ban || NitRP 3rd offense = 5 day ban || NitRP 4th offense = Perm ban 

3. RDAx1 = 4 mins or warn(at staffs discretion) || RDAx2 = 8 mins || RDAx3 = Kick || RDAx4 = 6 hour ban

4. NLR 1st offense = 4 min jail || NLR 2nd offense = 8 min jail || NLR 3rd offense = 6 hour ban

5. Fail RP 1st offense = 4 min jail or warn(at staffs discretion) || Fail RP 2nd offense = 8 min jail || Fail RP 3rd offense = 6 hour ban 

6. Breaking Base Rules 1st offense = Removal + 3 min jail || Breaking Base Rules 2nd offense = Kick || Breaking Base Rules 3rd offense = 3 hour ban

7. Breaking Prop Rules 1st offense = Removal + Warning || Breaking Prop Rules 2nd offense = Removal + 4 min jail || Breaking Prop Rules 3rd offense = Kick || Breaking Prop Rules 4th offense = 6 hour ban

8. Mic Spam or racism 1st offense = Warning to stop || Mic Spam or racism 2nd offense = 3 min gag || Mic spam or racism 3rd offense = 5 min gag || Mic spam or racism 4th offense = Kick || Mic spam or racism 5th offense = 6 hour ban

9. Racism in chat 1st offense = Warning || Racism in chat 2nd offense = 3 min mute || Racism in chat 3rd offense = 5 min mute || Racism in chat 4th offense = 6 hour ban || Racism in chat 5th offense = 2 day ban

10. Minge 1st offense = Warning || Minge 2nd offense = 6 hour ban || Minge 3rd offense = 2 day ban || Minge 4th offense = 5 day ban || Minge 5th offense = Perma ban

11. Anything else = Warning // 4 Min Jail // 8 Min Jail // Kick // 6 hour ban

12. Prop Spamming 1st offense = Kick || Prop Spamming 2nd offense = 6 hour ban || Prop Spamming 3rd offense = Perma Ban

13. Leaving To Avoid Punishment = 6 Hour Ban

13. Hacking- Permanent Ban

14. Exploiting- Permanent Ban

15. Scamming - Permanent Ban